﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;
using Pong_Project.Views;

namespace Pong_Project.Game_objects
{
    interface ISubject
    {
        void RegisterObserver(IObserver observer);
        void UnregisterObserver(IObserver observer);
        void NotifyObservers(GameTime gameTime);
    }
}
